A great way to enhance speed, agility, vertical jumping ability and quickness is the Jump Q. With its unique design and interactive game play, the Jump Q is a tremendous teaching tool in the recent popularity of plyometrics.
The Jump Q enhances the bodies ability to train the fast twitch muscle fibers. This is a distinct advantage for athletes. This type of training will help them to respond more quickly to demands on the playing field.
Key Features
• Activate power with toggle switch located on side of score box.
• Set to desired time by depressing the black button located on the scoreboard.
• The object is to jump on each pad as it lights up in random order as fast as possible, for a score.
• Points are scored based on reaction time. Scoring system is the time elapsed between initial lighting and jumping on pad. 1 second - 5 points, 2 seconds - 4 points, 3 seconds - 3 points, 4 seconds - 2 points, 5 seconds - 1 point After 5 seconds elapse, no points are scored and another sensor randomly lights
• The goal is to get the highest score in the predetermined amount of time. Let the competitions begin!
Summary Specifications ( for each product)
Category: Floor Active Game
Players: 1-6 Players
Format: Commercial Grade Interactive Fitness Game
Dimensions: 57” W X 71” L
Weight: 300 lbs.
Warranty:
Limited Warranty
(Strive Heavy Ball Limited Warranty for Commercial Use)
Conditions and Products covered
Each Strive Heavy Ball unit is a commercial piece of equipment designed for commercial supervision.
*Each unit comes with a full 90-day one-time part replacement warranty against defects.
*Additional coverage includes a full 1-year one-time part replacement warranty on all circuit boards and circuit
board components.
*Additional coverage also, includes a full 3-year warranty on all steel components including all frameworks.
How to Use:
• Each round is a timed event (the owner of the Jump Q controls allotted time).
• 1 to 3 players get in front of unit, jump on any pad and the game begins.
• A light on the unit will illuminate and an audible signal will sound.
• That light will stay on for 5 seconds or until the corresponding pad is jumped on
• Randomly another light will come on and will stay on until the pad is jumped on
• As the targets are hit, points accumulate and are displayed as the game is played. As response time increases, more points are added to your score lending even more excitement to the round!
Product Warranty: One Year
(Frame, Structure, internal parts, etc.)
Electronics warranty: One Year
(Display, computer, touch screen, led lights, etc.)
Parts Warranty: One Year
(component pieces that come with the unit)
Labor Warranty: NA
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